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Game Guardian Lua - Script

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Закрепленный пост

game guadian regıon codex

int REGION_JAVA_HEAP "Jh: Java heap" memory region. More... int REGION_C_HEAP "Ch: C++ heap" memory region. More... int REGION_C_ALLOC "Ca: C++ alloc" memory region. More... int REGION_C_DATA "Cd: C++ .data" memory region. More... int REGION_C_BSS "Cb: C++ .bss" memory region. More... int REGION_PPSSPP "PS: PPSSPP" memory region. More... int REGION_ANONYMOUS "A: Anonymous" memory region. More... int REGION_JAVA "J: Java" memory region. More... int REGION_STACK "S: Stack" memory region. More... int REGION_ASHMEM "As: Ashmem" memory region. More... int REGION_VIDEO "V: Video" memory region. More... int REGION_OTHER "O: Other (slow)" memory region. More... int REGION_BAD "B: Bad (dangerous)" memory region. More... int REGION_CODE_APP "Xa: Code app (dangerous)" memory region. More... int 

-- GameGuardian Lua Script whiteevil


-- İsim

local scriptName = "WhiteEvil"


-- Menü oluşturma fonksiyonu

function showMenu()

local menu = {


gg.editAll('10', gg.TYPE_FLOAT)

gg.editAll('12.718', gg.TYPE_FLOAT)

gg.editAll('11.618', gg.TYPE_FLOAT)

gg.editAll('16.626', gg.TYPE_FLOAT)

gg.editAll('19.109', gg.TYPE_FLOAT)

gg.editAll('14.414', gg.TYPE_FLOAT)

gg.searchNumber('3.14e20', gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)

gg.searchNumber('2.718e20', gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)

gg.searchNumber('1.618e20', gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)

gg.searchNumber('6.626e20', gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)

gg.searchNumber('9.109e20', gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)

gg.searchNumber('1.414e20', gg.TYPE_FLOAT, false, gg.SIGN_EQUAL, 0, -1)

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